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Augmented reality

Digital information projected over the real working environment

01 Definition

Augmented reality lays digital imagery, instructions or measurements over the view of the real environment, through a tablet, a phone or a transparent headset. Unlike virtual reality, AR does not replace the environment but adds to it. The user still sees where they are standing.

02 Why it matters

For maintenance on complex installations, the difference from a paper manual is large: the instruction sits on the component itself, instead of in a book you have to translate into what is in front of you. That matters most for operations that come round rarely.

03 In practice

The promise runs ahead of what practice currently allows. Headsets are expensive, work badly with a helmet, and are often not permitted in explosion-risk zones. Where AR does pay off today is on tablets, for step-by-step assembly and for remote maintenance with a specialist watching along. Anyone starting here does well to begin with one task that has demonstrable failure costs, rather than with the technology.

04 Related solutions
05 Frequently asked questions
What is the difference between AR, VR and XR?
VR replaces the environment entirely with a digital world. AR adds digital elements to the real environment. XR is the umbrella term for both, plus every mixed form in between.
Can AR be used in an ATEX zone?
Only with equipment certified for it, and that market is limited and expensive. In practice, companies more often choose to use AR outside the zone, during preparation and debriefing for instance.
Is AR worth it for training?
For training beforehand, VR is usually more effective, because there you do not need the installation. AR comes into its own at the moment of execution, as support during the work rather than as a lesson in advance.
06 Related terms

Want to apply Augmented reality in your own training programme?

We are happy to think along about the approach that fits your installation, your audience and your timeline.

M

Milan

Business development, STARK Learning